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Tournament

Started by Vindog, July 01, 2014, 12:44:22 PM

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Vindog

So there's a vintage all proxy tournament at my lgs tommorow and was wondering if somone had a suggestion of what to bring and how to play it

Mlerner12

Goodstuff if you're me, probably some weird mana cantrip thing if you're a logical person idk

Remillo

The most popular decks, by far, are {Oath of Druid}, Blue-Based {Tinker}/{Time Vault} and MUD.

Oath decks use a normal Blue-based shell and {Forbidden Orchard} to both cast and 'turn on' the card {Oath of Druids}.  When your oath trigger resolves, you'll either be hitting your {Emrakul} or your {Blightsteel Colossus}.  Hopefully, along the way, a {Dragon Breath} will make it into your graveyard to instantly give your fatty Haste.  And you kill them.

Tinker/Vault decks use a Blue-based shell, using normal control and Snapcaster Mages to eventually use Tinker to grab a Blightsteel, or a combination of {Time Vault} and either {Voltaic Key} or {TEzzeret, the Seeker} to take infinite turns, while you either beat down with SNappies or rev up a {Jace, the Mind Sculptor} to an ultimate to win.

MUD (Or 'Shops') is Mono-Artifact control, named after the brown color of Pre-8th Edition artifacts.  You use cards like {Mishra's Workshop} and {Metalworker} to power out artifacts.  Your main cards will be {Chalice of the Void}, {Thorn of Amethyst}, {Lodestone Golem} and your singleton {Trinisphere} to make lift a pain for your opponent, trying to lock them out of actually cast spells.  Once that's done, you can finish things off with a large Artifatty, ranging from Blightsteel to {Myr Battlesphere}, {Steel Hellkite} to {Wurmcoil Engine}.  These are usually powered out with mana from your Metalworkers and Shops, or with a {Kuldotha Forgemaster}.  Forgemaster Mud is the one I have the most experience with, so if you want a sample list, I can pull one up, along with pointers.  Basically, if you want to feel like a totally jerk all day, but have a blast doing it, this is the deck for you.

Vindog

Quote from: Remillo on July 01, 2014, 03:13:04 PM
The most popular decks, by far, are {Oath of Druid}, Blue-Based {Tinker}/{Time Vault} and MUD.

Oath decks use a normal Blue-based shell and {Forbidden Orchard} to both cast and 'turn on' the card {Oath of Druids}.  When your oath trigger resolves, you'll either be hitting your {Emrakul} or your {Blightsteel Colossus}.  Hopefully, along the way, a {Dragon Breath} will make it into your graveyard to instantly give your fatty Haste.  And you kill them.

Tinker/Vault decks use a Blue-based shell, using normal control and Snapcaster Mages to eventually use Tinker to grab a Blightsteel, or a combination of {Time Vault} and either {Voltaic Key} or {TEzzeret, the Seeker} to take infinite turns, while you either beat down with SNappies or rev up a {Jace, the Mind Sculptor} to an ultimate to win.

MUD (Or 'Shops') is Mono-Artifact control, named after the brown color of Pre-8th Edition artifacts.  You use cards like {Mishra's Workshop} and {Metalworker} to power out artifacts.  Your main cards will be {Chalice of the Void}, {Thorn of Amethyst}, {Lodestone Golem} and your singleton {Trinisphere} to make lift a pain for your opponent, trying to lock them out of actually cast spells.  Once that's done, you can finish things off with a large Artifatty, ranging from Blightsteel to {Myr Battlesphere}, {Steel Hellkite} to {Wurmcoil Engine}.  These are usually powered out with mana from your Metalworkers and Shops, or with a {Kuldotha Forgemaster}.  Forgemaster Mud is the one I have the most experience with, so if you want a sample list, I can pull one up, along with pointers.  Basically, if you want to feel like a totally jerk all day, but have a blast doing it, this is the deck for you.
Thanks can you link or post lists please

Remillo

The post here are Top 8 lists from my store's tournament back in December.  Most of the lists haven't changed much, but this post has better variety of things compared to the recent tournaments.

Decks on here -
BUG Control
Oath
Doomsday
RUG Delver
Merfolk
Forgemaster MUD
Dredge
Oath

http://z6.invisionfree.com/Scifi_Genre_Forums/index.php?showtopic=9734&view=findpost&p=22033854

Falcon182

Also, familiarity with the cards is very helpful. If you look at a list and half the cards in it make you have to go "wtf does that do??" You'd be better off playing a more standard deck, like RUG Delver or BUG Fish. You still have to know what you're doing, like what cards to tutor for, what cards are important to counter from your opponents, etc but they are more linear to play.

Falcon182

Quote from: Remillo on July 01, 2014, 04:47:37 PM
The post here are Top 8 lists from my store's tournament back in December.  Most of the lists haven't changed much, but this post has better variety of things compared to the recent tournaments.

Decks on here -
BUG Control
Oath
Doomsday
RUG Delver
Merfolk
Forgemaster MUD
Dredge
Oath

http://z6.invisionfree.com/Scifi_Genre_Forums/index.php?showtopic=9734&view=findpost&p=22033854

Did you play in the tourneys? I wish I had your store near me.

Mattao19

I'd HIGHLY recommend TPS (The perfect Storm) or any {Time Vault} deck!!

Remillo

Quote from: Falcon182 on July 01, 2014, 05:53:48 PMDid you play in the tourneys? I wish I had your store near me.

Yup.  I'm the one that managed to top 8 that set with Mud.  Placed second in swiss, then scrubbed out in top 8.  I usually just borrow decks since I don't have the card base, but I have buddies that are usually piloting something else so I can mooch off of them.

Quote from: Mattao19 on July 01, 2014, 07:11:34 PM
I'd HIGHLY recommend TPS (The perfect Storm) or any {Time Vault} deck!!

TPS (or any dedicated combo deck) is absolutely dreadful for someone to just pick up and play.  I wouldn't recommend them unless you have a solid week or two before hand to learn how the deck's combo works, and then how to go off while fighting through countermagic.  The easiest of them to play would probably be Doomsday, and even that takes some time to know just how much back-up you need, when to go off, and what the ideal Doomsday pile would be.  Oath and Control decks can be fairly easy to pilot on short notice, but knowing what spells to counter is fairly skill intensive.  If you want to go with the 'easiest' stereotypical vintage deck, I'd say any form of 'Tezzerator', which is the Tinker/Time Vault sort of deck that uses Tezzeret.

Mud is probably the easiest to just pick up and play (shameless plug for my Archetype), but requires knowing how to properly sequence your spells to maximize the damage to your opponent and minimize the effect if has on you.  Also, the one that I linked to earlier doesn't have the most updated Mud list, if you want it.  Slightly newer ones that we've been playing play a 3x {Cavern of Souls}, because the card is just that powerful.  I can post up one if you want to take a look at it.

Vindog

So I picked up your MUD deck and 3-0ed the tournament .
Game 1 I was paired up agains storm which was relatively easy because I dropped chalice for 0 turn 1 and he couldn't draw his recall either game

Game 2
Paired up against an oath deck round 1 he oathed to get  {Griselbrand} but I raced him out with a golem and wurmcoil
Round 2 I dropped vault+key turn 1 and he scooped
Game 3
Mirror match round 1 I had 2 golems and a metalworker in play and he lost to a double wasteland draw
Game 2 steel hellkite locked him out for the win

All in all for my first time playing vintage it was fun the only adjustment I made to the deck you posted was taking out a needle and a dismember in the board for a mox opal and an ancient grudge there were only 6 people total so first got me $22 which I put towards 4 rtr packs ill post pulls later but I also realized that modern event decks threre are only 50$ if you played 2 rounds in a tournament and the commander decks at 20 except mind seize but I think it'll be my goal in the next few years to build this and go to my new davorite lgs for wendsday night vintage

Ekann1

Quote from: Vindog on July 03, 2014, 01:41:53 PM
All in all for my first time playing vintage it was fun the only adjustment I made to the deck you posted was taking out a needle and a dismember in the board for a mox opal and an ancient grudge there were only 6 people total so first got me $22 which I put towards 4 rtr packs ill post pulls later but I also realized that modern event decks threre are only 50$ if you played 2 rounds in a tournament and the commander decks at 20 except mind seize but I think it'll be my goal in the next few years to build this and go to my new davorite lgs for wendsday night vintage
What a sentence... :P

Vindog

It's summer don't judge my brain is on vacation