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Make your own card!!!

Started by Bozo_Law, January 13, 2013, 11:53:02 PM

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FlickerYourOwnIdentity

Darkheart Assasian                            {B}{B}{B}
Creature - Vampire Assasian         Mythic Rare

{T}: Destroy target tapped creature, destroy all other creatures with the same name as that creature.

Whenever a creature dies, put a +1/+1 counter on Darkheart Assasian.

"Shh! Did you hear that?"
"No. What did you hear?"
"Nothing."
"So what's the problem?"
"That is the problem."
           ~The last words of the two brothers.

                                                                    1/1

Frothandslosh

{G}
Ending of Spring
Sorcery
Rare

You may only cast CARDNAME if you control four or more lands.

Destroy all lands you control.

Add {G}{G}{G}{G}{G} to your mana pool.

Frothandslosh

{7}{U}{U}{U}{U}
Reshaping Imagination
Instant
Rare

Counter target spell.

Take four extra turns after this one.

Birdbrain

{U}{R}

Sudden inspiration

Sorcery

Pick five card's at random from your library (with the library cards face down). You may then look at them and add 1 to your hand. Put the rest at the bottom of your library in any order. Then, you may shuffle CARDNAME into its owners library if you discard a card from your hand

FlickerYourOwnIdentity

Quote from: Frothandslosh on May 03, 2013, 09:04:24 PM
{G}
Ending of Spring
Sorcery
Rare

You may only cast CARDNAME if you control four or more lands.

Destroy all lands you control.

Add {G}{G}{G}{G}{G} to your mana pool.
I acually love this card! :)
I love the idea, and it really ties into the green theme set 1.

I really do love this, nice job.

Birdbrain

{2}{U}{U}{B}{B}

Archive pilfer

Enchantment

Whenever a creature you control deals damage to a player, prevent that damage, and discard that many cards off the top of that players library instead. For every source of damage prevented this way, you may draw a card. If you do, you lose 1 life.

IntoFire

Exalted Cathedral
Land-Rare

Exalted Cathedral enters the battlefeild tapped unless you have three or more basic lands on the battlefeild.

Tap:(Add:{W} or {B} to your mana pool)

Whenever Exalted Cathedral is tapped for {W} you gain 1 life.Whenever Exalted Cathedral is tapped for {B} you lose one life.



Birdbrain

{U}{G}{3}

Species mirror

Enchantment

When CARDNAME comes into play, chose a creature type

Creatures you control are the chosen creature type

FlickerYourOwnIdentity

Chilled Avatar      {U}{U}{U}{7}
Creature - Avatar            Rare

Chilled Avatar costs {1} less for each tapped creature.

Whenever a creature is tapped by a spell or ability, put a +1/+1 counter on Chilled Avatar.

"Maybe next time, we should freeze our enemies faster."
         ~Frost Mage

AgrusKos

Simic Champion {0}

Evolve

When Simic Champion has 20 or more+1/+1 counters, you win the game

                                          0/1

Everything big has a small beginning.
                  -Prime Speaker Zegana

FlickerYourOwnIdentity

Quote from: AgrusKos on May 04, 2013, 03:24:21 PM
Simic Champion {0}

Evolve

When Simic Champion has 20 or more+1/+1 counters, you win the game

                                          0/1

Everything big has a small beginning.
                  -Prime Speaker Zegana
Lol this would be so much fun to play. :P

Legends784

Gather the blessings
{4}{W}{W}
Sorcery
Put 3 X/X, green, red, blue, white rainbow unicorn creature tokens with flying onto the battlefeild where X is equal to the total number of different colored cards on the battlefield and in each players graveyard

Flavor text: *random MLP reference*
Ex: the sky will sparkle with twilight

FlickerYourOwnIdentity

Digging Deeper      {G}{G}{1}
Sorcery              Uncommon

In addition to this cards casting cost, tap any number of creatures you control.

Search you library for X amount of basic lands, and put them in your hand.  Where X is equal to the number of tapped creatures.

"As soon as we get through the ice, the sooner you can see real dirt."
      ~Digging Instructors

Birdbrain

{G}{G}{R}{R}{2}

Wild stampede!

Reveal card's off the top of your library until you reveal two land cards. Put all creatures revealed this way into play, they have haste, and trample. Exile them at the end of the turn. Put all other cards reveled this way into your graveyard

AgrusKos

Quote from: FlickerYourOwnIdentity on May 04, 2013, 04:33:44 PM
Digging Deeper      {G}{G}{1}
Sorcery              Uncommon

In addition to this cards casting cost, tap any number of creatures you control.

Search you library for X amount of basic lands, and put them in your hand.  Where X is equal to the number of tapped creatures.

"As soon as we get through the ice, the sooner you can see real dirt."
      ~Digging Instructors
I like this one!