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Make your own card!!!

Started by Bozo_Law, January 13, 2013, 11:53:02 PM

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FlickerYourOwnIdentity

Shared Pestilence {B}
Enchantment

When Shared Pestilence enters the battlefield, choose target creature you control, and target creature you don't control.
At the beginning of your upkeep, put a -1/-1 counters on the chosen creatures.

"I believe everyone should share, so it seems only fitting I should help them do as such.
~Ciphla

FlickerYourOwnIdentity

Shared Madness   {R}
Enchantment

When Shared Madness enters the battlefield, choose target creature you control, and target creature you don't control.

Chosen creatures get +1/-1 and attack each turn if able.

"Watch them!  Oh the glorious fun it is to just watch them!"
~Rah

xStrayKnightx

I love those Shared (Insert Word Here) cards! Makes me think of the Increasing spells from Dark Ascension.

xStrayKnightx

Areskos, the Dishonoured {5}{R}{W}{B}
Planeswalker - Areskos

+1} Place two +1/+1 counters on target creature you control. It gains first strike till end of turn.

-2} Put a creature token that is a copy of target nonlegendary Angel, Demon or Dragon you control onto the battlefield under your control. It gains haste. Exile it at the beginning of your end step.

-7} You get an emblem that has "At the beginning of your upkeep, put an Angel, Demon or Dragon into play from your hand or graveyard."

Starting loyalty: 3

redwolv

Randomality matrix {3}{U}{B}{R}

Artifact

Miracle {U}{B}{R}

Indestructable

Whenever a card is cast or played, random player gains control of it. The new controller can change the cards target(s) if they wish before it resolves.

If a cards activated ability is activated,  random player gains control of it. The new controller can change the cards target(s) if they wish before it resolves.

"Let's change things up alittle."

redwolv

Hot potato! {G}{R}

Enchantment

At begining of each players upkeep they gain control of hot potato.

At end of turn place a heat counter on hot potato then deal damage to it's controler equal to the number of heat counters on it.

DylanW18

Quote from: redwolv on October 30, 2014, 03:11:39 PM
Hot potato! {G}{R}

Enchantment

At begining of each players upkeep they gain control of hot potato.

At end of turn place a heat counter on hot potato then deal damage to it's controler equal to the number of heat counters on it.


Love the flavor

mickeven

Quote from: DylanW18 on October 30, 2014, 04:23:12 PM
Quote from: redwolv on October 30, 2014, 03:11:39 PM
Hot potato! {G}{R}

Enchantment

At begining of each players upkeep they gain control of hot potato.

At end of turn place a heat counter on hot potato then deal damage to it's controler equal to the number of heat counters on it.


Love the flavor

of potatoes in general or the card?

Popper23345

Quote from: mickeven on October 30, 2014, 04:44:17 PM
Quote from: DylanW18 on October 30, 2014, 04:23:12 PM
Quote from: redwolv on October 30, 2014, 03:11:39 PM
Hot potato! {G}{R}

Enchantment

At begining of each players upkeep they gain control of hot potato.

At end of turn place a heat counter on hot potato then deal damage to it's controler equal to the number of heat counters on it.


Love the flavor

of potatoes in general or the card?
Potatoes are pretty neat

theravenseye

Disdainful Revelation {2}{R}{B}{W}{W}
Instant

Disdainful Revelation deals 4 damage to each attacking creature. If that creature would die this turn, exile it instead. You draw X cards and gain X life where X is the number of creatures that died this turn.

FlickerYourOwnIdentity

Expanding Cog Machine {1}
Artifact

{1}{T}: Put a charge counter on Expanding Cog Machine.
{T}: Remove all charge counters from Expanding Cog Machine, then add X mana into your mana pool, where X is equal to the number of charge counters removed.

"It's fun to just pick up and tinker with it every now and then."
       ~Tezzeret

redwolv

Quote from: FlickerYourOwnIdentity on November 11, 2014, 11:22:44 PM
Expanding Cog Machine {1}
Artifact

{1}{T}: Put a charge counter on Expanding Cog Machine.
{T}: Remove all charge counters from Expanding Cog Machine, then add X mana into your mana pool, where X is equal to the number of charge counters removed.

"It's fun to just pick up and tinker with it every now and then."
       ~Tezzeret
Would be great for those times you only have one mana and nothing to play with it.

redwolv

Ridiculous speed {2}{U}{R}{R}
Enchantment

After a player draws their first card on their turn they have 15 seconds to end their turn. If they fail to they discard their hand and take damage equal to the number of cards discarded.

Players may draw additional cards until they have seven cards in hand during their draw step.

Players can not activate abilities, or play cards during their opponents turns.

"I began to move so fast the world blurred around me...
and then I tripped."

DrainCleaner

Quote from: redwolv on November 12, 2014, 05:03:33 PM
Ridiculous speed {2}{U}{R}{R}
Enchantment

After a player draws their first card on their turn they have 15 seconds to end their turn. If they fail to they discard their hand and take damage equal to the number of cards discarded.

Players may draw additional cards until they have seven cards in hand during their draw step.

Players can not activate abilities, or play cards during their opponents turns.

"I began to move so fast the world blurred around me...
and then I tripped."

Lolol +1 for the flavor text

FlickerYourOwnIdentity

Mind Manipulation         {U}{U}{3}
Sorcery

Exile any amount of cards from your hand, then draw X cards, where X is equal to the number of cards exiled this way.

"Poor lion, it pains me to watch you grieve for your brother.  Allow me to relieve you of such pain.
   ~Jace to Ajani